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LOCAL cMainTable$="GL_AllocationHeader" |
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LOCAL cSkipLineValidation=isFALSE |
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FUNCTION CopyFrom(sourceKey$) |
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FUNCTION GetNextAllocationNo(tmpAllocationNo$) |
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FUNCTION GetNextAllocationNo() |
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FUNCTION SetChildColl() |
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FUNCTION SetCurrentKey(curKey$) |
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FUNCTION SkipLineValidation() |
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FUNCTION WRITE() |
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BatchEnabled, Lines, ScriptPreTotalsDone |
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ClassOverrideAccount(), ClassValidateAccount(), ResetAccountIndex() |
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ActivityLogOverride(), ActivityLogPrepare(), AddLine(), AFMapTotalColumns(), CLEAR(), CommitLines(), DELETE(), Delete(), DeleteLine(), EditLine(), InsertLine(), MoveFirst(), MoveLast(), MoveNext(), MovePrevious(), ResetLine(), ScriptPreTotals(), SetCurrentKey(), SetHeader(), Write(), WriteLine(), ActivityLogCreateFile(), ActivityLogWasLineRenumbered(), ClearLastRecord() |
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